Autonomous mobile games. Built to scale.

White Whales Games builds mobile games fast, tests them against clear criteria, and scales the ones that work. Our own operating system and optimizer run the business behind every game.

Our games

The first four.

Easy to pick up, hard to put down. Play them now on the App Store and Google Play.

Monster Sort app icon
Hypercasual

Monster Sort

Sort the monsters into their homes before the board fills up.

Block Blitz app icon
Block puzzle

Block Blitz

Fit the blocks, clear the lines, chase the high score.

Technology

Every decision that can be automated, is.

A small team runs the whole portfolio. Our operating system connects acquisition, monetization and live ops into one loop. Our optimizer acts on it, within guardrails.

The Optimizer

Tracks every variable from acquisition to monetization and adjusts decisions as the data moves. Faster than any team can do by hand.

Our own SDK

Ad policies, in-app prices and ad floors change remotely, without a new release.

Creatives engine

Videos, playable ads and store images composed from the game itself. Hundreds of variations in hours.

Automatic acquisition and monetization

Campaigns, creatives and ad units, run by the optimizer or by the team, from one place.

Guardrails on every lever Human approval when it matters One switch stops automation Every change can be reverted
Careers

Build the next hit with us.

We are a small team that ships fast. Every person here has a direct hand in what reaches players.

Gaming Artist

ArtRemoteFull-time
View role

About the role

You will shape how our games look and feel, from the first prototype to the store page. You will work closely with our developers and our creatives engine, so your art reaches players in days, not months.

What you will do

  • Create characters, environments, UI and icons for casual and hypercasual mobile games.
  • Define the visual style of each new game, fast, from first concept to final assets.
  • Produce store art: app icons, screenshots and feature graphics.
  • Supply art for ads, videos and playables, and test what performs.
  • Prepare assets for Unity and keep them light and organized.

What you will bring

  • 3+ years creating 2D art for mobile games.
  • A portfolio with characters, UI and icons in a casual style.
  • Strong skills in Photoshop, Illustrator, Procreate or similar.
  • Comfort working fast and taking feedback from data.
  • Good written English for remote work.

Nice to have

  • Experience with Unity, 2D animation (Spine or similar) or simple 3D.
  • Experience making ad creatives or playable ads.
  • Use of AI tools in your art workflow.

How to apply

Send your portfolio and a short note about you to hello@whitewhales.games, with "Gaming Artist" in the subject.

Apply now

Don't see your role? Write to us at hello@whitewhales.games. We always want to meet great people.

Get in touch

Let's make the next hit together.

Partners, publishers, investors and people who want to build with us: we would love to hear from you.

hello@whitewhales.games
  • Publishing and partnerships
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  • Careers